Fallout 76’s Most Annoying Building Issue Wasn’t In Fallout 4

Fallout 76’s Most Annoying Building Issue Wasn’t In Fallout 4

The lack of vertical half walls and ceilings can make floor construction frustrating in Fallout 76’s base building – a problem Fallout 4 didn’t have.

Base building is a major feature in both Fallout 76 and Fallout 4, allowing players to create structures from the ground up. While there are plenty of customization options for those looking to make unique structures, a few features unfortunately serve only as roadblocks, more often than not. One of the most annoying issues with Fallout 76‘s building mechanics wasn’t in Fallout 4, which makes its appearance in the newer game – and the fact it hasn’t been fixed yet – perplexing.

Since Skyrim‘s Hearthfire DLC, base building has become a common feature of Bethesda RPGs, with some form of player housing featured in Fallout 4, Fallout 76, and ZeniMax Online’s The Elder Scrolls Online spinoff. Fallout 4 took base building furthest, allowing players to construct expansive settlements throughout the game’s world.

Related: Skyrim & Fallout 4 Mods: Bethesda’s Creation Club Explained

Fallout 76‘s version of this feature appears in the form of C.A.M.P., a base-building tool that lets players create custom buildings and workshops. A recent update to Fallout 76 even went so far as to allow players to build a second C.A.M.P., but despite the game’s emphasis on these elements, a particularly annoying building issue has yet to be fixed.

Fallout 76 Needs New, Smaller Building Elements

Fallout 76's Most Annoying Building Issue Wasn't In Fallout 4 Half Ceiling Walls

Fallout 76 bases don’t allow players to construct half ceiling sections or vertical half walls, meaning the walls and ceilings of a structure won’t align properly if single- or double-square floor tiles are used instead of the standard two-by-two tiles. Many players have requested half- or even quarter-sized walls be implemented, allowing walls and floors to snap together for more detailed customization of structures. Given flooring can already be done by halves and quarters, it’s inconvenient that there are no walls or ceilings to match. C.A.M.P.’s building feature are rather complex already, so it seems feasible to implement such features. Fallout 4 also included some half wall options to choose from, so these assets could even potentially be imported directly into Fallout 76.

Beyond this, Fallout 76‘s building system could use several other improvements to allow for more unique builds. Triangular flooring could introduce a lot of versatility when it comes to shaping designs. Altering the way features snap together and allowing for more finessing could also improve the diversity of Fallout 76‘s player bases. Half stairs, as well as staircases that snap to the side of buildings rather than the center, are also highly requested by fans. As it is currently, Fallout 76 could stand to borrow from Fallout 4’s building system.

Next: Fallout 76 Steel Reign Update: New Features & Additions

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